Create the shibe character of your dreams to play with!
Most of the items are customizable to fit whatever colorscheme you want through sliders in UE4
I worked on this project for 4 weeks halftime (4 h per day). The dog and accessories were modeled in Autodesk Maya, the highpoly was sculpted in Zbrush and all the texturing was made in Substance Painter. I used Photoshop CC to create the UI.
But the dog is rigged and animated by the outrageously talented Aron Tinz https://arontinz.portfoliobox.net/. Together we made it possible to have our dog be customizable with huge variety so that you, yes you, could make YOUR ultimate Shibe! I modeled and made all the textures for both the dog and the accessories. Aron provided a nice Blueprint in Unreal making it possible to switch between the different accessories. We've really been working hard and closely together to make it as varied and user-friendly as possible with the amount of time we had in consideration. Our teamwork has really been key both for the result and as a huge source of motivation for me!
And of course big thanks to everyone giving me feedback along the way, educators and friends alike!