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Mashumaro

I came up with the idea and made the concepts for the main character. But the 3D model was made by Viktor Blomgren https://blomgrenen.artstation.com/

I came up with the idea and made the concepts for the main character. But the 3D model was made by Viktor Blomgren https://blomgrenen.artstation.com/

I made the 3D models and texturing for the different candy pieces and "blocks" of chocolate making up the game area as well as the chocolate sauce.

I made the 3D models and texturing for the different candy pieces and "blocks" of chocolate making up the game area as well as the chocolate sauce.

I was in charge of the art for the marshmallow-dog but the rest of the menus and UI was made by my talented friend Amanda Önnestam https://amandaonnestam.artstation.com/

I was in charge of the art for the marshmallow-dog but the rest of the menus and UI was made by my talented friend Amanda Önnestam https://amandaonnestam.artstation.com/

Second project and we were tasked to make a puzzle game for smartphone. We used a section from the game Skylanders called "Lock puzzle" as our reference. The goal of the game is to swipe to turn the frame and take the cute little marshmallow-dog to the mouth.

Time: 6 weeks half time
The game was made in Unity

Our group-name: Snack Attack Studios

Programming:
Fadi Makdes
Sabina Gustavsson
Markus Nilsson Robert

Level Design:
Alexander Sjöberg
Elvira Smakic

Graphics:
Alva Granholm
Viktor Blomgren
Amanda Önnestam

Animation:
Alma Gren
Hampus Eriksson